I'm sorry to hear that! Since this is one of our earliest games, it might not be for everyone. If you're interested, I encourage you to check out our later games for a potentially better experience. Thank you for giving it a try, and I hope you have a good day!
game kinda hard when you start playing it, but in about 4 min i got the gist of it and was able to beat it. It's very easy to cheese the beam attack and the whole game by clumping everyone up and moving all of them at once when the beam's about to strike. If that's not intended i guess you could make the capybara heal more but make so that there's friendly fire with the staff and bow projectiles. The same as Chromamania: addicting!!! once again, good job PorChor!
Thanks for the feedback! I've update the game since the voting is ended. The beam attack now has more visual indicator with longer charge time, capybara heals more, and characters stacking fixed!
Nope, the boss doesnt have hp, The bar at the top right is “boss rush” bar which fill up automatically when it doesn’t get shot, The game will speed up after its full.
← Return to game
Comments
Log in with itch.io to leave a comment.
I walked into this game calm and came out stressed without even managing a win. Its a good game still, just not for me. Have a good day!
I'm sorry to hear that! Since this is one of our earliest games, it might not be for everyone. If you're interested, I encourage you to check out our later games for a potentially better experience. Thank you for giving it a try, and I hope you have a good day!
sooo, instead of adding an extra button, you decided to change the previous button to switch to menu?
Sorry, I don't see it as an urgent issue, and I doesn't want to bother the artist for a small fix after the jam's already ended, hope you understand!
game kinda hard when you start playing it, but in about 4 min i got the gist of it and was able to beat it. It's very easy to cheese the beam attack and the whole game by clumping everyone up and moving all of them at once when the beam's about to strike. If that's not intended i guess you could make the capybara heal more but make so that there's friendly fire with the staff and bow projectiles. The same as Chromamania: addicting!!! once again, good job PorChor!
Thanks for the feedback! I've update the game since the voting is ended. The beam attack now has more visual indicator with longer charge time, capybara heals more, and characters stacking fixed!
oki doki!
the boss also gets healed when capybara is near.
that makes sense. and the boss follows capybara
Nope, the boss doesnt have hp, The bar at the top right is “boss rush” bar which fill up automatically when it doesn’t get shot, The game will speed up after its full.
the game i hard, Is there a way to go to the menu after the characters die
I will update the option after the jam! :)
Updated, now you can go back to menu after each run!
Yay!
the gam lags on full screen
Is it just first few second or the whole time playing?
The first run.
It completely freezes the game,. Must add a disclaimer about this.